vcczar Posted May 20, 2022 Share Posted May 20, 2022 So I've added a few scripted events to create some new parties, and I've also amended some of the requirements, which now allows for the Federalists and Jeffersonian Republicans to last much longer. All party formations, aside from the first for each party, has requirements that must be met. List of Blue Party possibilities: Jeffersonian Republican Democratic Labor Liberal Liberal Republican Populist (1890's version) Dixiecrat Progressive Democratic Socialist American Socialist American Communist Green List of Red Party possibilities: Federalist National Republican Whig Republican Know Nothing Conservative Bull Moose Party of Jesus Christ American Fascist Nationalist Populist (MAGA populists) Libertarian List of possibilities that could go to Blue or Red in the Era of the Future: Science Party Party is completely science and tech-based---aiming for efficiency and results without regards to the struggles of the people. Humanitarian Party The Party is human-centric in an era dominated by space, science, and technology. Earth Party A party more interested in affairs on Earth, the exceptionalism of the US, but opposed to human imperialism in Space Universe Party A party aimed at the next era of the human epoch in space and more or less approving or accepting of a world government now that the focus is on affairs outside of Earth. Naturally the triggers for these parties will happen very late in the game. 1 Quote Link to comment Share on other sites More sharing options...
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