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Lars and Ark - All Tea-haters are created equally


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@Lars and I are starting a 2 v 8 CPU run in 1772, though we're playing as Populists in Blue. I'm on the left, he's on the right.

 

Inaugural Draft

  • Blue 3 - Richard Henry Lee
  • Red 3 - Benjamin Franklin
  • Red 4 - George Washington
  • Ark - Samuel Adams
  • Red 5 - Samuel Huntington
  • Red 1 - Oliver Ellsworth
  • Blue 4 - Patrick Henry
  • Blue 2 - John Hancock (+1 gov, now 4)
  • Lars - Alexander Martin (+1 command, now 1)
Edited by Arkansas Progressive
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1 minute ago, Arkansas Progressive said:

@Lars and I are starting a 2 v 8 CPU run in 1772, though we're playing as Populists in Blue. I'm on the left, he's on the right.

 

Inaugural Draft

  • Blue 3 - Thomas Jefferson
  • Red 3 - Benjamin Franklin
  • Red 4 - George Washington
  • Ark - Samuel Adams
  • Red 5 - Samuel Huntington
  • Red 1 - Oliver Ellsworth
  • Blue 4 - Patrick Henry
  • Blue 2 - John Hancock (+1 gov, now 4)
  • Lars - Alexander Martin (+1 command, now 1)

excited to see more of this! 😄

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Rejected thread titles:

 

  • Hideo Kojima's More Perfect Union
  • Metal Gear Solid 6: Independence
  • Im Going To Stamp Act On Your Balls
  • Jefferson's Magic Adventures
  • Jefferson Gunboat
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27 minutes ago, Arkansas Progressive said:

@Lars and I are starting a 2 v 8 CPU run in 1772, though we're playing as Populists in Blue. I'm on the left, he's on the right.

 

Inaugural Draft

  • Blue 3 - Richard Henry Lee
  • Red 3 - Benjamin Franklin
  • Red 4 - George Washington
  • Ark - Samuel Adams
  • Red 5 - Samuel Huntington
  • Red 1 - Oliver Ellsworth
  • Blue 4 - Patrick Henry
  • Blue 2 - John Hancock (+1 gov, now 4)
  • Lars - Alexander Martin (+1 command, now 1)

Inaugural Draft Redone... why am I doing this again?

  • B3 - George Clinton
  • R3 - Benjamin Franklin
  • R4 - George Washington
  • Ark - Samuel Adams
  • R5 - Samuel Huntington
  • R1 - Oliver Ellsworth
  • B4 - Patrick Henry
  • B2 - John Hancock (+1 legis, now 3)
  • Lars - Richard Henry Lee (+1 admin, now 1)
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Drafting is currently taking place. We are at round 5.

 

Mr. Progressive and I have agreed on a truce, so we dont try to steal each other populists. Instead we are trying to steal pols from the middle. The AI is being very predictable right now. I cant speak for Ark's plans, but I'm personally building up Fort Virginia. I'm getting all the greatest pols in Virginia, and I will hold that state forever. Im also hoping to get a general or two in the war, in the slim hope of getting a war hero out of it.

 

The real question is if two populist players can hold up again 6 or 7 moderate AI's.

 

 

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Some instructions for our dear @Arkansas Progressive while im unconscious and European:

 

Move M. J. Stone to New Hampshire (his alt state).

Try turn all my mods into cons.

You already got my kingmaker-protege combo on the sheet.

Ideally Jefferson becomes the leader and we take the name "Jefferson Patriots"

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Ideologies.  Red 1 and Blue 4 attempt to shift their pols towards highest enthusiasm. Red 1 is mostly Mods, so Arthur Lee, Thomas McKean, and Oliver Ellsworth attempt to move from Lib -> Mod. Lee fails, McKean and Ellsworth succeed.

Blue 4's mostly cons. William Preston moves from Trad -> Con, Patrick Henry moves Trad -> Con, and Thomas Stone moves Mod -> Con. Patrick Henry is the only one to succeed. 

Lars
Johann de Kalb Mod -> Cons. Passes
Hugh Mercer Mod -> Cons. Fails, gains flip-flopper
John Paul Jones Mod -> Cons. Succeeds

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Red 5, Red 3, Lars, and Blue 3 are the only pols with activateable kingmakers.

Samuel Huntington takes Johnathan Trumbull as protege. Trumbull gains Labor exp, Provincial
Benjamin Franklin takes on Charles Biddle as protege. Biddle gains +1 Admin (1st), Foreign Affairs, Civil Rights
George Mason takes on Thomas Jefferson as protege. Jefferson gains RW Activist, Debater
Patrick Henry takes on John Tyler Sr. Tyler gains +1 legis (now 2), Military exp, RW Activist, propagandist

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Scripted Events 1772-1774

Benjamin Franklin gains celebrity
50 points for LW Pop and RW Pop
50 points lost for Mods and Cons
Samuel Adams gains celebrity
100 points lost for Mods and cons, gained for LW Pop and RW pop
100points lost for Wall Street, Big Corpo, Free Trade
1 relation lost with the UK

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Inaugural Continental Congress (1774-1776)

CT: Red 5 wins the random draw: Chooses Thomas Mifflin, George Clinton, Oliver Ellsworth. Mifflin rejects the nomination, Ellsworth accepts, getting no experience from the track. Edward Telfair is selected instead.
DE: Blue 2 chose their own faction but decided to keep their own pols on the track, instead any same-party politician was chosen. Thomas Barbour and John Patten
GA: Red 3 chooses the lowest scoring same party faction, who has no pols in the state. It then selects the highest legis of any same party faction, choosing James Armstrong and Button Gwinnett as tie breakers.
MA: Red 5 chooses Timothy Pickering, Artemis Ward, Caleb Strong, and Robert Treat Paine. Pickering rejected, so Samuel Osgood is selected, who also rejects, so finally John Adams is selected.
MD: Red 4 selects Arthur St. Clair and John Hanson who have 1 command. Robert H Harrison and Benjamin Stoddert are both selected, agreeing to leave the track
NC: Blue 4 wins the tie break. Robert Howe and Cornelius Harnett are initially chosen.  Richard Caswell is chosen after John Sevier rejects appointment.
NH: Red 1 wins the tie break. John Langdon is selected. Bartlett is selected shortly after
NJ: Red 4 is selected. David Brearley, John Witherspoon, and Jonathan Elmer
NY: Blue 4 selects John Jay, who refuses. They then select 
Alexander McDougall, James Clinton, and Richard Montgomery
PA: Blue 3 wins tie tie break. They select James Smith, Benjamin Franklin, James Wilson, and Benjamin Chew
RI: Red 3 selects Thomas Tillinghast, William Bradford
SC: Red 2 selects Henry Laurens and John Rutledge. Charles C Pickney rejects the appointment. They instead choose Henry Middleton
VA: Lars holds the most polls and selects Richard Henry Lee, Benjamin Harrison V, Thomas Jefferson, and John Page

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My video editing software crashed and lost me more work than I care to admit, so instead Im gonna progress on 1774-76:

 

2.1.3:

Exactly one guy can get rid of flip flopper, and Hugh Mercer naturally fails.

 

2.1.4:

Blue 3 gets a chance to relocate a pol. They choose John Hiester from the overpopulated PA. He succeeds in moving to Delaware and gets "carpetbagger" for his toruble.

Blue 2 gets a chance to relocate a pol. They choose John Barry from the overpopulated PA. He moves to New Jersey without any issues.

As a result, Pennsylvania is no longer overpopulated.

 

2.1.5:

We found an issue preventing the CPU from moving. As such, the players also wont move theirs this turn.

 

2.1.6:

Part 1, 2 and 3 of the rule doesnt apply here.

Part 4 however...

The only humanly possible attempt is Blue 3 targetting John Hancock. It fails.

Big Hands Hancock gains integrity!

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2.1.7:

Samuel Huntington of Red 5 has leadership, and as such takes an additional protege in John Trumbull Sr! Trumbull Sr gains +1 judicial and provincial

2.1.8: 

Cards do not change

2.2.1:

Red 4 has the most delegates, so they select the president. From among their own faction, James Armstrong is the first president of the Continental Congress. He loses obscure.

Armstrong appoints Caleb Strong as Dom Chair, Artemas Ward as FA Chair, John Langdon as Econ chair, and John Witherspoon as Judicial chair

  • Strong gains nothing. Gains Energy expertise
  • Ward gains nothing. Gains naval expertise
  • Langdon gains nothing. Gains Transportation expertise
  • John WItherspoon gains nothing. Gains justice expertise.
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2.2.3 - No factions change leaders

  • Thomas Jefferson: Lost obscure, gained +1 legis
  • Edward Telfair: Gains harmonious
  • George Clinton: Gains integrity
  • Peyton Randolph: +1 gov
  • Samuel Adams: +1 admin
  • Henry Laurens: No change
  • Artemas Ward: Lost obscure
  • John Adams: Lost obscure, gained everyman
  • Roger Sherman: Gained leadership, +1 admin, kept Debater (conflict with gained incoherent)
  • Thomas McKean: Lost obscure, gained leadership, gained +1 gov, kept Charisma (conflict with gained uncharismatic)
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